Join us – Bongfish is a pretty awesome place to work.
We are looking for exceptional talent to work on the next generation of video games.
If you think you have the necessary skill to join our forces, don’t hesitate to send your resumé.
What we want to see from you:
- An outstanding CV detailing your education & skills.
- A letter showing your motivation and why you think you are the right person to work at Bongfish.
- Your previous experience in creating games.
- If you never worked in the games-industry before, we want to understand why you decided to apply in our industry.
We are looking to recruit talents for but not necessarily limited to in the following areas: (by March 14th 2017)
PRODUCER (1) – PC/CONSOLE
MISSION: It’s pretty simple: Making sure the project is on time & budget.
KEY SKILLS: Communication with the team and external partners, In-depth understanding of software development & documentation of the team’s awesome work.
UNITY3D DEVELOPER (1) – MOBILE
MISSION: Taking over an existing successful mobile franchise, improving the code-base and implementing new features.
KEY SKILLS: Excellent knowledge of Unity3D & 2D development, ability to quickly work with an existing codebase & framework.
BONUS SKILLS: Beyond the technical aspect of developing with Unity3D a personal passion for great game-mechanics and game design is a big plus.
SENIOR LEVEL DESIGNER (1) – PC MMO
MISSION: Assisting our seasoned team of level designers in creating epic multiplayer maps for a PC MMO title played by millions.
KEY SKILLS: A deep understanding of the requirements for fairly balanced class-based multiplayer tactics and their implementation in large maps.
SENIOR ENVIRONMENTAL ARTIST (1) – PC MMO
MISSION: Turning mostly grey-block level designs into jaw-dropping and visually stunning maps.
KEY SKILLS: A broad development and artistic experience, and be skilled and passionate artist, with a creative mind-set,a dedication to quality, and the ability to adapt quickly to new challenges.
TECHNICAL ARTIST (1) – PC/CONSOLE
MISSION: With a unique combination of artistic and technical expertise, you are the bridge between our artists and engineers.
KEY SKILLS: Working knowledge of one or more 3D packages including modeling, texturing, lighting, rigging, animation, scripting and tool creation.
SERVER DEVELOPERS (3) – PC MMO & MOBILE
MISSION: Creating key solutions, the MMO server developer will play a pivotal role in strategic planning, design and implementation of server architectures.
KEY SKILLS: Design and implementation of MMO server architectures, including: load-balancing, content delivery and update, optimisation, state synchronization and persistence
monitoring and management in a live environment using C++, C# and Python.
UX/UI DESIGNER (2) – PC MMO & MOBILE
MISSION: Work closely with product managers, game designers, artists, and engineers on high-scope User Interface design challenges and feature sets.
KEY SKILLS: Strong artistic, typographic and layout skills. Familiar with Photoshop, Adobe Flash, and/or Illustrator. Able to develop innovative design solutions while following creative and art direction.
Those are intermediate full-time development roles and requires to be onsite at Bongfish’s awesome new studio located in Graz, Austria.
Located in Graz - Austria, Bongfish is a boutique game developer working hard on the intersection of arts and technology with the goal of creating the ultimate interactive entertainment experience.Our mission is to: Find technical areas to excel & craft game play experiences that leverage off these technical strengths.