About Bongfish
Back in 1999 Bongfish started by making a snowboarding game FLOW.game as a student project.
Following this, Bongfish was turned into a game developing company in 2001.
The company subsequently has grown by 25 people with over 98% of its employees touting academic degrees. The strong educational background of Bongfish’s core leadership and development staff blends with the company’s focus on a high tech approach to game development: find technical areas to excel and craft game
play experiences that leverage off these technical strengths.
Before getting into games the company's original founders Klaus Hufnagl & Michael Putz started Bongfish as a
label for multimedia productions and created over 25 interactive CDROMs & websites and paving the way for the later succesful production of interactive entertainment experiences.
Bongfish develops authentic licensed action-sports video games through a proprietary game-engine that recreates the 'soul & vibe' of sports experiences.
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